
Dan can see ghosts. See then, speak to them, and sometimes help them...for a price. In his third adventure, poltergeist activity is plaguing one of London's tallest, oddest buildings, the Shard. Dan must try to fight off an enraged spirit and a very much alive fraudulent medium, while saving a little girl, working out what his ghostly sidekick is hiding from him and <i>not</i> plummeting to his death. Some of those things will be easier than others. An exciting, funny urban fantasy with a dark gothic twist.
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